2025.22.1
May 31, 2025
110 changes
crazygerman
Pets 2.0
Forget everything you thought you knew about pets in Dank Memer! Because this is such a major change, we’ve added new tutorials to explain the changes:
New Commands
/pets rooms
- Each room contains up to a maximum of:
- 5 pets
- 4 floor decorations
- 6 wall decorations or windows or doors
- Floor and wall style is customizable
- Rooms can be named/renamed
- Everyone starts with 1 room
- Up to 10 rooms total can be purchased
- Anyone who bought pet slots will have slots transferred into rooms. If you had 50 pet slots, you’ll start with 10 rooms, for example.
- Cosmetics are sometimes paid and sometimes found in various places
- There will be a place to see this added in a future update, for now you can refer to this image
/pets stasis
- Contains any pets you receive when all rooms are full or when buying on the market or getting from friends
- Pets in stasis have all their stats frozen, and cannot be interacted with at all
- Pets can be removed from stasis when you have space for them in a room
- Removing pets and putting them in a room results in a 6 hour thawing process
/pets activity
- Shows a history of what your pets have been doing
- Almost like
/currencylogbut for your pets!
- Almost like
/pets sitter
- Allows you to hire pet sitters to take care of pets automatically
- Sitter: Winston
- Ability: Pets gain a little extra XP but fight more frequently and with pets they don’t normally fight with
- Sitter: Tatiana
- Description: Pets will not fight, have an increased chance of breeding, but won’t fetch.
- Sitter: Martha (Premium Only)
- Description: Slightly increases pet activity in the room, such as breeding. Less so than other sitters. No downside though.
Pets Dashboard
- Added pet rooms to the dashboard
- All visual aspects of rooms can be customized here and will synchronize with the “pets rooms” command:
- Floor, Walls, Door, Window, Wall Decoration, and Floor Decoration
- Added pet settings to a unique tab in the dashboard out of regular settings
- Pet breeding switch, and order sorting are the two current settings here
Changed Commands
/pets view
- New layout for the command
- Added “Info” button
- Displays adoption date, friendly to, and hostile to
- Added “Manage” button
- Contains: “Set Current”, “Rename”, “Train”, “Disown”
- Added “Skills” button
- Added “Put in Stasis” button
- Added pet skills
- Sturdy: won’t sleep after losing a fight
- Immunized: recovers from sickness 75% faster
- Therapized: will no longer fight other pets in the room
- Loving: increases the chance to breed by 20%
- Impatient: increases chance to breed or end relationship by 33%
- Grindy: earns 5% more pet XP from all sources
- Insomniac: won’t sleep, except after losing fights
- Lucky: 5% chance to double fetch or hunt rewards
- Socially Distanced: won’t spread disease
- Budgeting: care costs reduced by 50%
- Eunuch: won’t breed
/pets care
- New layout for the command
- New interactions for play
- Added “Pet Sitter”
- When active, cares for all pets in the selected rooms
- Pets in rooms with an active sitter cannot be interacted with
- Each sitter has different prices and unique bonuses
- Added “Activity Boost” that you’ll see as a “drug” button in pets care.
- There is a confirmation, you can click the button to learn what it does before paying!
/pets buy
- New layout for the command
/shop view
- Coin shop additions:
- Pet Medicine (new item)
- Pet Food
Market Changes
- Pets can now be sold on the market
/market post selling_pet pet: for_quantity: days: for_item: private:
- Pets can only be posted as sell offers. Buy offers will only come once Discord releases updates to the modal components to allow dropdowns in modals
- There is additional filters in market view for showing pets and/or items
- To post a pet for sale, it must be in stasis
Sharing Pets
- When sharing pets via the market or via friends, there are some debuffs to prevent animal abuse
- Pets will sleep for 3 days after being shared
- Pets will have all their skills deleted
Pet Hunting
- This feature now takes an hour rather than being instant.
- Imagine you are now sending your pet out to actually go hunt! Check back in an hour later using the
/pets activitycommand to see what you got
- Imagine you are now sending your pet out to actually go hunt! Check back in an hour later using the
- Some rarer pets got unique loot tables for hunting at hunt level 10:
- Spaget monster, Yeti, Jack frost, blobfish, gnome
Minigames
- Pet minigames are now fully unique to pets!
- While they might seem hard at first, the phrases and words are unique to specific pets so you’ll learn your pet type’s stuff quickly after some adjustment!
Other Changes
- Pets have a tiny chance to appear while using grind commands.
- Beg: doubles coin rewards
- Search: gives a 4th button
- Crime: gives a 4th button
- Fish Catch: no mines appear
- Stream - read chat: additional chat dialogues
- Coin Shop additions
- Pet items
- Pet room cosmetics
- Titles
- Multipliers
- Gem Shop
- Removed gecko
- Fish Shop
- Merged some tank decor to be rotating slots
- Pet room cosmetics
- Freemium has been updated to include a tiny chance at a gecko pet
More to come!
- Shortly after release we will add a few more small things that didn’t make this release window
- A new pet minigame
- Text showing where to obtain pet cosmetics
- More places for pets to show up while grinding
- QoL changes to pet market sorting
- Pet sitter warnings before automatic cancelation due to low funds
- and any bug fixes or feedback from launch!
- Long term, if people enjoy what we’ve done in this update and let us know:
- More pets
- More pet skins
- More pet room styles
- and more!
Misc
- Vacation
- No longer refills pet bars, sitters can be used instead
- This was a bug which was never intended this way. Vacation was only supposed to prevent pets from losing level/running away and not keep their stats full.
- Stream now has a better chat view!
