Dank Memer
StorePremium
All changelogs
CHANGELOG2025.35.0

Events & XP and Leveling

August 27, 2025472 wordsMelmsie

Events

  • Server Events
    • Added a new search event location: Rublux HQ
      • Highest search command coin rewards yet (don't forget your coin multis!)
      • Has a small chance at some fun loot boxes and high value lootboxes
  • Channel Events
    • Many channel events have had their coin rewards massively increased, as well as some added item variety
    • The cap on dead or low traffic servers and being able to spawn events has moved from 90 minutes to well over 8 hours.
      • After borderline tos breaking levels of abuse with users mass creating servers, we need to disincentivize people making empty servers to farm events as fast as possible.
    • On the other hand, mid to high traffic servers should see faster spawns all around! In some cases, twice as fast as before.
    • Winning a channel event now gives a guaranteed massive 5 base xp, which is higher than the previous max of a 1% chance to get 3 base xp on every command. Speaking of xp...

XP and Leveling

  • We are experimenting with disincentivizing spam slowly, while incentivizing other ways to earn xp
    • This will be a slow process across multiple months, to not tap the glass on the xp farming fishies in our userbase aquarium
  • The chance to get 2 base xp has been reduced from 10% to 2%, with all the extra chance being given to 1 base xp
  • Added multiple NEW sources of xp gain:
    • Pets returning from fetching (0-3 base xp)
    • Winning a channel random event (guaranteed 5 base xp)
    • Voting & Freemium (guaranteed 15 base xp)
    • Completing a daily quest (guaranteed 5 base xp)
    • Completing a weekly quest (guaranteed 25 base xp)
    • Losing an item to a black hole (guaranteed 5 base xp)
    • Completing an achievement (guaranteed 25 base xp)
    • Streaming interactions (all 3 types) (guaranteed 4 base xp)
    • Finishing an adventure successfully (3 base xp + 1 base xp per 5 adventure nodes completed)
    • Finishing an adventure by dying (0-3 base xp)
    • Joining a server or hostile bankrob:
      • Getting a payout (10 base xp)
      • Dying (1 base xp)
      • Getting fined (0-3 base xp)
    • Claiming your daily coins (10 base xp)
  • Changed multiple xp source values:
    • If you lose when gambling in roulette, snakeeyes, and slots, your chance to get any xp is reduced from 60% to 20%
    • Succeeding in a work minigame: 3 base xp -> 5 base xp + 2 more base xp per 10 promotions in that job (max of 9 base xp)
    • Scratch command: 0-3 base xp -> 3 base xp multiplied by successfully scratched rewards (max of 9 base xp)
  • And yes, "base xp" means before your insane thousand, hundreds of thousands, and higher, xp multipliers. Previous max was always 3 and only given super rarely, about 1% of the time you got xp.

Balancing

  • Buffed simple fishing coins slightly
  • Buffed a few postmemes platforms slightly

What do you think?

Rate this update and tell us what worked, or what could be better.

Your rating

Log in with Discord to share your feedback.

Loading your account...

Resources

FAQGuidesChangelogsTimelineFishing Wiki

Community

Community ServerBlog postsServer DiscoveryDankdle

Dank Memer

StoreFreemiumRulesCommandsItemsPetsPast Rewards

Support

Support ServerContact usRefundsData Requests

Our Company

TeamDisclosureAPI

Add Dank Memer to Your Server

Invite now

© 2026 Hyperfocused LLC, All Rights Reserved.

Terms and ConditionsPrivacy Policy