2026.36.1
September 4, 2026
24 changes
Melmsie
Onboarding
- Removed the new player multiplier in favor of reducing the xp needed per level until level 50
- This will be, in practice, even faster than if they had the multiplier. ~5x instead of ~4x
Server Events
- Raffles
- Logs now show the amount of entries, as opposed to only the amount of people who entered
- Heists
- Heists join duration is now optional, and defaults to the classic 2 minutes
- Heists with join durations longer than 30 minutes create a reminder for people to join that will send ~1 minute before it starts to anyone who wants reminded
- Made raffle royales signal clearer when it's over
- Added a refresh to the admin tab of the serverevents shop
- Server pools now contain sorting options (in-app only, dashboard will get these features later)
- Alphabetical
- By # of items (default)
- By item value
- By total value
Fishing
- Mythical leaderboards are now scored entirely by catches, not weight.
- The FIRST creature listed of the 3 listed, gives 1.5x score per catch so you can still focus on one kind more if you want
- Mythical leaderboard winning selling bonus now only affects the FIRST creature of the 3 listed, as opposed to ALL mythicals. This was... a little op.
- Leaderboards now leave the 2-6th place winners on the final embed
- Tool and bait now display current out of max durability when selecting instead of just current
- Fish shop buckets now (once again) show their bucket sizes so you know what you're buying
- Conservationist 2 and 3 release messages now show your daily fish and boss progress
Fixes
- Fixed an edge case bug causing pet room purchases failing due to long decoration names
- Fixed a SUPER edge case bug where achievements failing to save could give 25xp per achievement per command indefinitely
- Banned users can no longer run flows (lol)
