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CHANGELOG2026.36.1

Onboarding & Server Events

September 4, 2026303 wordsMelmsie

Onboarding

  • Removed the new player multiplier in favor of reducing the xp needed per level until level 50
    • This will be, in practice, even faster than if they had the multiplier. ~5x instead of ~4x

Server Events

  • Raffles
    • Logs now show the amount of entries, as opposed to only the amount of people who entered
  • Heists
    • Heists join duration is now optional, and defaults to the classic 2 minutes
    • Heists with join durations longer than 30 minutes create a reminder for people to join that will send ~1 minute before it starts to anyone who wants reminded
  • Made raffle royales signal clearer when it's over
  • Added a refresh to the admin tab of the serverevents shop
  • Server pools now contain sorting options (in-app only, dashboard will get these features later)
    • Alphabetical
    • By # of items (default)
    • By item value
    • By total value

Fishing

  • Mythical leaderboards are now scored entirely by catches, not weight.
    • The FIRST creature listed of the 3 listed, gives 1.5x score per catch so you can still focus on one kind more if you want
    • Mythical leaderboard winning selling bonus now only affects the FIRST creature of the 3 listed, as opposed to ALL mythicals. This was... a little op.
  • Leaderboards now leave the 2-6th place winners on the final embed
  • Tool and bait now display current out of max durability when selecting instead of just current
  • Fish shop buckets now (once again) show their bucket sizes so you know what you're buying
  • Conservationist 2 and 3 release messages now show your daily fish and boss progress

Fixes

  • Fixed an edge case bug causing pet room purchases failing due to long decoration names
  • Fixed a SUPER edge case bug where achievements failing to save could give 25xp per achievement per command indefinitely
  • Banned users can no longer run flows (lol)

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